2.5D Game
Echoes of the Drowned is a 2.5D RPG prototype developed in Unity that explores efficient art and production workflows for solo game developers. The project focuses on creating a visually compelling game while testing practical development pipelines.

Project Proposal
This project explores workflows and pipelines that can make 2.5D game development more accessible for solo developers. Through practical testing, it investigates methods for narrative design, level creation, 3D modelling, shaders, VFX, and texturing within Unity. The outcome is a prototype level that demonstrates effective artistic and production pipelines, with a focus on reducing the workload associated with creating game art assets.


Development Journal
A near-daily development log spanning from 9 February to 21 May, documenting the creation and conceptualisation of Echoes of the Drowned. The journal records design decisions, development processes, workflow experimentation, challenges encountered, and the solutions implemented throughout production.
Designing the
Game
The game's design evolved through concept development, worldbuilding, character creation, level design, and iterative testing. Each stage explored methods for balancing visual quality, development efficiency, and solo developer feasibility.



Final Game Screenshots
A collection of screenshots showcasing the completed prototype, highlighting the game's environments, visual style, gameplay systems, and overall presentation.



