
Projects
2.5D Game Project
Creative and technical development of a 2.5D game in Unity Engine.
Level Design Project
Conceptualisation and realisation of an interactive level in Unity Engine.
3D Art Projects
Diverse 3D models and sculpts.


UI/UX Design and Implementation Project
UI/UX from designing stages to integration in Unity Engine.
Digital Art Projects
Individual Artworks featuring my original characters and world building.


Education
Sep 2023 - May 2026
BA (Hons) in Creative Technologies and Digital Art, Griffith College Dublin
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3D modelling, sculpting and animation.
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Composition, level design, texturing and
material creation, rendering and lighting. -
Game theory and design principals.
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Cinematography and Audio design.
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Game development and VFX basics.
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Narrative and storyboarding.
Experience
Jul 2025 – Aug 2025
Graphic Designer
Ars Electronica Solutions
Collaborated with a multidisciplinary team to create digital twins and visual assets for museum exhibitions using Blender, After Effects, and Illustrator. Developed accurate spatial layouts and visual storytelling elements for interactive installations. Managed flexible project-based workflows while contributing to creative planning and visual design discussions.
Jan 2024 – Sep 2024
3D Artist
Museum of Science Fiction
Created and optimized 3D assets and textures for a VR museum experience using ZBrush and Substance Painter. Applied advanced texturing and modeling techniques to enhance realism and immersion. Collaborated closely with a creative team, refining technical and artistic skills through regular reviews and feedback.
Jun 2024 – Aug 2024
3D Artist
JKU Intelligent Transport Systems
Worked with PhD researchers to build a 3D simulation environment for autonomous vehicle testing using Blender and Unreal Engine. Focused on retopology, texture optimization, and environment design to improve workflow efficiency. Developed procedural animations and interactive systems to visualize research concepts and player interactions.
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