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Lea Egyed Digital Portfolio

Projects

2.5D Game Project

Creative and technical development of a 2.5D game in Unity Engine.

Level Design Project

Conceptualisation and realisation of an interactive level in Unity Engine.

3D Art Projects
Diverse 3D models and sculpts.

UI/UX Design and Implementation Project

UI/UX from designing stages to integration in Unity Engine.

Digital Art Projects
Individual Artworks featuring my original characters and world building.

about.

About

I am Lea and I am a 3D Artist with a strong background in traditional and digital arts and expertise in organic sculpting in Zbrush and environment design in UE5 and Unity.

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Screenshot 2025-10-16 113738_edited.png

Education

Sep 2023 - May 2026

BA (Hons) in Creative Technologies and Digital Art, Griffith College Dublin

  • 3D modelling, sculpting and animation.

  • Composition, level design, texturing and
    material creation, rendering and lighting.

  • Game theory and design principals.

  • Cinematography and Audio design.

  • Game development and VFX basics.

  • Narrative and storyboarding.

Experience

Jul 2025 – Aug 2025

Graphic Designer

Ars Electronica Solutions

Collaborated with a multidisciplinary team to create digital twins and visual assets for museum exhibitions using Blender, After Effects, and Illustrator. Developed accurate spatial layouts and visual storytelling elements for interactive installations. Managed flexible project-based workflows while contributing to creative planning and visual design discussions.

Jan 2024 – Sep 2024

3D Artist

Museum of Science Fiction

Created and optimized 3D assets and textures for a VR museum experience using ZBrush and Substance Painter. Applied advanced texturing and modeling techniques to enhance realism and immersion. Collaborated closely with a creative team, refining technical and artistic skills through regular reviews and feedback.

Jun 2024 – Aug 2024

3D Artist

JKU Intelligent Transport Systems

Worked with PhD researchers to build a 3D simulation environment for autonomous vehicle testing using Blender and Unreal Engine. Focused on retopology, texture optimization, and environment design to improve workflow efficiency. Developed procedural animations and interactive systems to visualize research concepts and player interactions.

Tools

contact.

Contact

Send me a message

Message me directly lea.egyed@gmail.com

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